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Playtest Feedback: Collection Methods & Forms

Comprehensive strategies for gathering valuable playtester insights that drive game improvement.

A great feedback form is short, asks the right questions, and gives you data you can actually use. This page covers what to include, what to skip, and how to build it in Boardssey.

What this page helps you do

  • Open the form builder.

  • Pick the right question types.

  • Avoid the most common feedback-form mistakes.

  • Edit the form while a playtest is running.


Open the form builder

The form builder is part of the playtest setup flow (see Set up a playtest). Open an existing playtest from the hub and click Edit form.

You'll see a list of questions on the form, with controls to add, remove, and reorder.


Question types

Pick one per question:

  • Short text: a one-line answer. "Your name?", "Where did you play?".

  • Long text: a paragraph. "What was your favourite moment?", "What confused you?".

  • Single choice: pick one option. "Did the game end at the right time?" with options Yes / Too short / Too long.

  • Multiple choice: pick several. "Which mechanics felt new to you?".

  • Rating: a numeric scale (1–5–1–10) or a smiley scale. "Overall, how much did you enjoy the game?".

  • Yes / No: binary. "Would you play this again?".

  • Date / time: when the session was, when they're free for follow-ups.

You don't have to use every type. The best forms typically use 2–4 types total.


What to ask

The single most useful framework: ask about the playtest goal you set when creating the playtest, plus a small number of universal questions.

The "always ask" four

These four cover most of what matters, every time:

  1. Did the game end at the right time? (single choice: too short / right length / too long)

  2. What was your favourite moment? (long text)

  3. What confused you? (long text)

  4. Would you play this again? (yes / no, optionally with rating)

Then ask about your hypothesis

If your playtest hypothesis was "the new scoring rule fixes the runaway leader problem," your form should ask 1–2 specific questions about the scoring and pacing.

If the hypothesis was "the new tutorial mission teaches the rules without a human teacher," the form should ask about the rules being clear, the tutorial flow, and where they got stuck.

Don't ask things you can already see from the components or rules, focus on what only the player can tell you.

Ask the trickier questions last

Open-ended hard questions ("what would you change?") get better answers when the form starts with easy ones. Order: warm-up → core questions → deep questions.


How long should the form be?

Five to eight questions is the sweet spot for in-person playtests. Sometimes more for online / async playtests where filling the form is the only direct interaction. Always start shorter than you think; you can expand on follow-ups.

A 30-question form gets fewer completions and worse data per question than a 6-question form. Discipline pays off.


Required vs optional questions

Mark questions Required sparingly, only when missing data would make the response useless. Required name fields, for example, often get junk ("test", "asdf"). Required ratings often get arbitrary 5s.

Make most questions optional. Playtesters will answer the ones that matter to them.


Editing while running

You can edit the form while the playtest is running. New submissions use the updated form; existing submissions are kept as-is (with whatever question text was active at the time).

If you make a major change mid-stream, note it in the playtest description ("Question 3 reworded on Apr 14") so future-you understands why the data looks inconsistent.


The Feedback Survey tool

If you want a more polished experience for short standalone surveys (not tied to a playtest), the Feedback Survey tool covers it. See Feedback Survey tool.


Tips & common questions

My responses are sparse, what should I change? Often the form is too long, asks for too much typing, or the link wasn't shared at the right moment. A 15-minute form after a 90-minute playtest gets abandoned. Try cutting it in half.

Can I include images or video in a question? Today the form supports text and rating questions. Image upload from respondents is on the roadmap.

Can a playtester save and finish later? The form doesn't auto-save partial responses. If they close the tab, they'd start over. Keep it short to avoid this being a problem.

Can I see who submitted what? Only if you ask for name or email in the form. Submissions are otherwise anonymous.

Can I have different forms for different playtest groups? One form per playtest. For different audiences, set up separate playtests with different forms.

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