Pitches and contacts work together. A pitch is a record of a specific attempt to send one game to one company. A contact is a person, usually at that company, you stay in touch with about your designs over time.
Linking the two means when you open a contact, you see every pitch you've ever made to them across all your games. And from a pitch, you can jump straight to the contact for context.
This page covers how the linking works and how to use it.
What this page helps you do
Link a pitch row to an existing contact.
Create a new contact while logging a pitch.
See all pitches associated with a contact in one place.
Why link them?
Without linking:
Each pitch has a free-text "Point of contact" field, useful in isolation, unsearchable across games.
If you pitch Game A and Game B to the same person at Stonemaier, the two pitches don't know about each other.
With linking:
Open the contact and see every pitch on every game you've sent them.
Open a pitch and one click takes you to the contact's full record (notes, past pitches, last interaction across all games).
When the publisher replies "loved Castle Project, what else do you have?", you instantly see what else you've already pitched them.
Link a pitch to a contact
When you log a new pitch (see Pitch tracker), the Point of contact field is searchable against your existing Contacts. Start typing a name; matches appear.
Pick an existing contact → the pitch row links to them.
Type a name that doesn't match anything → the field stays as free text. You can convert it to a real contact later (next section).
To link an existing pitch row to a contact, open the row's ⋯ menu and pick Edit. In the form, replace the free-text Point of contact with the selected contact from the dropdown. Save.
Create a new contact from a pitch
If you're pitching someone you don't have in Contacts yet:
Log the pitch as usual (free-text contact name is fine).
From the row, click the contact name. Boardssey offers Add as contact.
Fill in their email, role, company, and any notes you want to keep.
Save. The pitch is now linked to the new contact.
This avoids context-switching mid-pitch but still gets you the contact-level view later.
See all pitches for a contact
Open the Contacts area (sidebar → Contacts, or from a contact link on a pitch row). Click into a contact.
The contact's page lists:
Profile: name, role, company, email, notes.
Linked pitches: every pitch linked to this contact, across every game, with status and last interaction.
Linked games (if applicable), games you've shared with them as a Collaborator (see Sharing access on a game).
This page is where the linking pays off, one screen, every conversation.
Tips & common questions
Can one pitch link to multiple contacts? Today a pitch links to one primary contact. If you're working with a panel at a publisher, pick the main person and use Notes for the rest.
Can multiple pitches link to the same contact? Yes, and that's the point. A contact often has 5–10 pitches over the years.
What if I delete a contact? The pitches that linked to that contact lose the link but otherwise stay. Their Point of contact reverts to a free-text version of the contact's name so you don't lose the historical record.
Should I make a contact for every cold email I send? Use your judgement. For a one-shot cold email that probably won't go anywhere, free-text contact is fine. For anyone you've had a real conversation with, a publisher rep, a podcast host, a retailer, make the contact. Future-you will thank past-you.
Does Boardssey email contacts? No. Boardssey doesn't send messages on your behalf. Contacts are a record- keeping tool, not an outbound channel. See Contacts overview.
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