What this page helps you do
Store all your game’s visuals in one place — Images, videos, and PDFs live in the Media tab so you can find them quickly.
Upload images from your device — Add cover art, box shots, or other graphics by choosing a file from your computer.
Add images from a link — Paste a URL to pull in an image without downloading it first.
Add YouTube videos — Link gameplay trailers or how-to videos so they appear in your game’s media library.
Upload PDFs — Attach rulebooks, sell sheets, or other documents that Boardssey can use for your catalog and other assets.
Media tab
Choose the game you want to add media to
Your Games list shows all games in your workspace. Click the game you want to add or manage media for so its page opens.
Helpful details
Key areas: The list shows game names and usually a thumbnail or status. Use search or scroll to find the right game.
What you can do here: Open a game to reach its Game Page, where you’ll see tabs for Info, Media, Rules, and more.
Good to know: Media is stored per game, so the right game must be open before you add assets.
Open the Media tab
On the game’s page, click the Media tab. This is where you’ll see existing images, videos, and PDFs and add new ones.
Helpful details
Key areas: Tabs sit under the game header (e.g. Game Info, Media, Rules). Media is the one for visuals and documents.
What you can do here: View the current media library and use the options to upload an image, add an image via URL, add a video, or add a PDF.
Good to know: If you don’t see the Media tab, your role may not include access to this section.
Uploading an image from your device
Start by choosing “Upload Image”
Click Upload Image when you want to add a picture from your computer. A form opens so you can pick the file and add a few details.
Helpful details
Key areas: Upload Image, Add Image via URL, Add a Video, and Add a PDF are the main ways to add media.
What you can do here: Choose Upload Image to select a file from your device.
Good to know: Supported image formats are typically things like JPG and PNG; if a format isn’t accepted, try a common image type.
Select the file
Use the file picker to choose the image from your computer. The control may show “Select a File” or similar; click it and browse to your image.
Helpful details
What you can do here: Select one image file. After you choose it, you’ll fill in the type, title, and description below.
Good to know: Picking a clear, descriptive filename before uploading can make it easier to find the asset later.
Choose a type for the image
Pick a Type from the dropdown. Types help Boardssey map this image to sell sheets and other assets it can generate for you.
Helpful details
Key areas: The Type dropdown lists categories (e.g. box art, logo, gameplay). Choose the one that best matches the image.
What you can do here: Select a single type so the image is used in the right place in your catalog and generated materials.
Good to know: Using consistent types across games makes it easier to build catalogs and reuse templates.
Type dropdown options for images
The dropdown shows the full list of image types. Boardssey uses your choice to place this asset correctly in sell sheets and other materials it helps you create.
Helpful details
What you can do here: Scroll the list and pick the type that fits (e.g. box front, rulebook cover). You only need to pick one.
Good to know: If you’re not sure which type to use, choose the closest match; you can edit the asset later if needed.
Add a title and description
Enter a Title and, if you like, a Description. These help you and your team identify the asset in the media library.
Helpful details
Key areas: Title and Description are usually text fields below the file/URL and Type.
What you can do here: Give the image a short, clear title; add a description for extra context.
Good to know: Titles show up in the media list, so a descriptive title (e.g. “Box front – final”) makes assets easier to find.
Decide if the image should be public
Turn on the option to make this media file publicly accessible when the game is shared externally. Public files appear in your game catalog so publishers and collaborators can see your game’s visuals when they review the project.
Helpful details
Key areas: A checkbox or toggle controls “public” access. When it’s on, the file is visible to people who have access to the shared game.
What you can do here: Enable it for assets you want in the catalog (e.g. box art, key screenshots). Leave it off for internal-only assets.
Good to know: Only turn on public for files you’re comfortable showing to external reviewers. You can change this later by editing the asset.
Finish by clicking Upload Image
When the file, type, and any title/description are set, click Upload Image to add the asset to the game’s media library.
Helpful details
What you can do here: Submit the form. The new image appears in the Media tab.
Good to know: If the button stays disabled, check that you’ve selected a file and filled any required fields (e.g. Type).
Adding an image via URL
Open “Add Image via URL”
Click Add Image via URL when the image is already hosted online. You’ll paste a link instead of uploading a file.
Helpful details
What you can do here: Paste the image URL in the field that appears. You’ll then choose a Type, add Title/Description, and set public access—same as for uploaded images.
Good to know: The URL must point directly to the image file (e.g. ending in
.jpgor.png), not just to a webpage that displays the image.
Paste the image URL
Paste the full image URL into the field. The rest of the form (Type, Title/Description, public access) works the same as for an uploaded image—choose a type, add a title and optional description, and decide if it should be public, then submit.
Adding a video (YouTube)
Start with “Add a Video”
Click Add a Video to link a YouTube video to the game. Useful for trailers, how-to play, or other video content.
Helpful details
What you can do here: Paste a YouTube link, pick a video type, add a title and description, and set public access—then submit.
Good to know: Boardssey expects a YouTube link; other video hosts may not be supported.
Paste the YouTube link
Paste the full YouTube URL (e.g. https://www.youtube.com/watch?v=...) into the field. Then choose a type, add title/description, and set whether the video should be public.
Choose a type for the video
Select a Type for the video from the dropdown. Video types help Boardssey map the clip to your catalog and other assets.
Video type options
The dropdown lists video categories. Picking one helps place the video correctly in your catalog and in other materials Boardssey generates.
Helpful details
What you can do here: Choose the category that best fits (e.g. trailer, how-to play). Then add title/description and public access, and submit.
Good to know: Title and description, and the “public” option, work the same way as for images.
Adding a PDF
Start with “Add a PDF”
Click Add a PDF to attach a PDF (e.g. rulebook, sell sheet) to the game. You’ll select the file from your device, then choose a type and add details.
Helpful details
What you can do here: Select a PDF file, pick a type from the PDF list, add title and description, set public access, and submit.
Good to know: PDF types are tailored for documents (e.g. rulebook, catalog sheet) so Boardssey can map them correctly to your catalog and other assets.
Select the PDF file
Use the file control to choose the PDF from your computer. After that, select a type, add title and description, and choose whether it should be public.
PDF type options
The PDF type dropdown lists document categories. Choosing one helps Boardssey use the file in the right place in your catalog and other assets.
Helpful details
What you can do here: Pick the type that matches the document (e.g. rulebook, sell sheet), then fill in title, description, and public access and submit.
Good to know: Same idea as image and video types—consistent types make it easier to build catalogs and reuse content.
Your Game Media library
Viewing your media library
The Media tab shows your Game Media library: all images, videos, and PDFs you’ve added for this game. Each asset appears with its type, title, and whether it’s public.
Helpful details
Key areas: The library lists or grids your assets. You may see thumbnails, titles, types, and options to edit or remove.
What you can do here: Scan all media for the game, open or download items, and edit details (e.g. title, type, public) or remove assets you no longer need.
Good to know: Public assets from this library show up when the game is shared—for example in the game catalog for publishers and collaborators.
Tips & common questions
Do I have to set a type?
Yes. The type is used to map the asset to sell sheets and other materials. Pick the closest match; you can change it later by editing the asset.
What does “public” mean?
Public assets are visible to anyone who can see the game when it’s shared (e.g. publishers, collaborators). They appear in your game catalog. Use it for assets you want external reviewers to see. Leave it off for internal-only files.
Can I add an image from a webpage?
Only if the URL points directly to the image file (e.g. ends in .jpg or .png). A link to a page that displays the image usually won’t work; use Upload Image and select the file from your computer instead.
Why don’t I see the Media tab?
Your role may not include access to media. If you think you should have access, ask your workspace admin or the game owner.



















