Component Spec Sheet
Build a manufacturer-ready spec sheet for wooden, plastic and other non-paper components, save it, and attach it to a game.
Last reviewed October 11, 2026
A spec sheet tells a factory exactly what to make: each meeple, token and cube with its material, size, colors and count. The Component Spec Sheet tool lays that out as a clean PDF and keeps the sheet with your game so you can update it for the next print run.
What this page helps you do
- List every non-paper component with its shape, material, measurements and colors.
- Group components into sections (base game, expansion, deluxe upgrade).
- Export a PDF your manufacturer can quote from.
- Save several sheets per game and reopen them from the game's Components tab.
You'll start from Tools, under the Pre-production chip.
Before you start
- Measure your pieces in millimetres.
- If you have PANTONE references for your colors, keep them handy. The Color Blindness Simulator can suggest a set.
- Front and back drawings of custom pieces as SVG or PNG help, but are optional.
Open the tool
In the sidebar, open Tools, click Pre-production, then click Component Spec Sheet. You can also open it from a game: on the game page, open the Components tab and click Add a Spec Sheet (or New spec sheet when one exists).
Helpful details
- Key areas: a form on the left (Game Info, Header Colors, Sections, the component form) and a Live Preview on the right that mirrors the PDF.
- What you can do: everything you type shows in the preview at once.
- Good to know: the tool is listed under Pre-production only.
Name the sheet and link a game
In Game Info, give the sheet a Sheet name (for example "Base game, first production run") and pick a Game Name.
Helpful details
- Key areas: the Game Name picker searches your team's games. If the game is not in Boardssey yet, type a name and choose Use "..." to keep it as plain text. No game clears the link.
- What you can do: link the sheet to a game so it appears in that game's Components tab after you save.
- Good to know: a sheet needs a name before it can be saved.
Set the header colors
Under Header Colors, adjust Header Bar, Column Header and Section Label.
Helpful details
- Key areas: three color pickers that only affect the exported PDF.
- What you can do: leave them as they are to use your team's brand colors.
- Good to know: these are layout colors, not the colors of your components.
Organise sections
Under Sections, click Add Section and type a Section Label such as "BASE GAME".
Helpful details
- Key areas: each section has a label field and buttons to Duplicate section or Remove section.
- What you can do: keep one section for the base game and one per expansion, or split by material.
- Good to know: a new section starts with the label "NEW SECTION" until you rename it.
Add a component
Fill the component form and click Add Component. The form says which section you are adding to ("Add to BASE GAME").
Helpful details
- Key areas:
- Component Name (for example "Panda Meeple").
- Material: Wood, Plastic, Cardboard, Metal, Acrylic, Rubber or Fabric.
- Component Shape: Custom SVG, Rectangle, Circle or Hexagon. Picking a basic shape fills in starter measurements (8 × 8 × 8 mm for a rectangle, 15 × 15 × 5 mm for a circle or hexagon) that you can change.
- Front View SVG and Back View SVG with Upload SVG/PNG, plus Mirror Back SVG (flip horizontally) when the back is a mirror of the front.
- Measurements (mm): Width, Height, Thickness.
- Units per Game.
- Colors: Add Color gives a label (Base Color, Ink Color) and a color name. Pick a PANTONE color opens a searchable PANTONE library.
- What you can do: on a component already in the list, use Edit component (the form switches to "Editing: ..." with a Save Changes button), Duplicate component or Delete component.
- Good to know: the material names are printed in English on the PDF whatever language you use Boardssey in, because factories expect them that way.
Save the sheet
Click Save in the page header, or press Ctrl+S (Windows) / Cmd+S (Mac).
Helpful details
- Key areas: the status under the preview reads Not saved yet, Unsaved changes or All changes saved.
- What you can do: open the Sheets menu for Saved spec sheets (the team's library), New spec sheet and Duplicate current.
- Good to know: sheets belong to the team, so every member can open and edit them. A linked sheet also appears in the game's Components tab, where Open in tool brings you back here.
Reopen, duplicate or delete a sheet
In Sheets, click Saved spec sheets.
Helpful details
- Key areas: a list you can search by sheet or game name, each entry showing how many components and sections it holds. The sheet you have open is marked Open.
- What you can do: Open, Duplicate or Delete a sheet. Delete asks you to confirm.
- Good to know: deleting a sheet does not touch the PDFs you already exported.
Export the PDF
Click Export PDF. The file downloads as <Game name>-spec-sheet.pdf (or
component-spec-sheet.pdf when no game is named).
Helpful details
- Key areas: one table per section with the component drawing, name, material, measurements, colors and units per game.
- What you can do: send the PDF to several manufacturers for quotes, and attach it to a purchase order from the Invoice & PO Generator.
- Good to know: export as often as you like. Exporting does not save the sheet; press Save for that.
Tips & common questions
Can I have more than one spec sheet for a game? Yes. Save one per print run or per expansion. They all show in the game's Components tab.
Where do paper components go? Cards, boards and boxes are better described with Dieline Templates and a print-and-play file. The spec sheet is for pieces that are moulded, cut or cast.
My old spec sheet shows a note about the previous version. Open it in the tool and press Save once. It then joins the new library with everything else.
Can collaborators see the sheet? Members of the team can. Collaborators on a game see what the game's Components tab shows them.