Deleting a game permanently removes it and all its data, components, media, rules, notes, playtests linked to it, pitches linked to it, sell sheets, permissions, version history. Everything tied to the game goes.
This is irreversible. If you're not sure, archive instead, see Copy or archive a game.
What this page helps you do
Decide whether to delete vs archive.
Complete the deletion safely.
Understand what's lost and what isn't.
Before you delete
Three quick alternatives to consider:
Archive: hides the game from the library without losing data. Best when you might want the game back later.
Copy: duplicate before deleting if you want to keep a snapshot while removing the original.
Reduce permissions: if the goal is to stop people seeing it, revoke access on the Permissions tab instead of deleting.
If none of those fit, deletion is the right move.
Open the game and delete
Open the game from your library.
Click the Actions menu (top right) and pick Delete game.
Boardssey shows a confirmation, usually requiring you to type the game's name to confirm. This guards against accidental clicks on a year of work.
Confirm.
The game disappears from your library immediately.
What gets deleted
Everything tied to this specific game:
Game info (descriptions, hooks, credits, mechanics, etc.).
Components.
Media uploads (covers, art, prototype photos, videos).
Rules document.
Notes.
External resources links.
Versions and changelog.
Playtests linked to this game and their feedback responses.
Pitches and pitch reminders linked to this game.
Sell sheets for this game.
Per-game permission grants.
The per-game whiteboard (if any).
Expansion relationships from this game.
If this game is a base game with linked expansions, the expansions stay but lose their parent link (they revert to standalone games). If this game is an expansion, the parent's Expansions tab loses this entry.
What's not deleted
Other games in your team.
Standalone whiteboards (those are at the team level, not per game).
Team-level contacts (they're shared across games).
Past invoices for the team's subscription.
Tasks and projects that exist independently of this game (only game-linked projects are affected, and the project itself stays; it just loses its link to the deleted game).
Plan game limits
Deleting frees up a slot toward your plan's game limit. So if you're at 20/20 on Pathfinder and delete one, you can create a new game.
Archiving doesn't free slots, see Copy or archive a game.
Tips & common questions
Can I undo a deletion? No. Deletion is permanent. If you reach out via the in-app chat bubble immediately after deletion (within minutes to hours), we can sometimes restore from operational backups, no guarantees.
A teammate deleted a game I was working on. Talk to the Owner or Admin who deleted it. Per the previous note, fast intervention is the only path to recovery.
Does deleting a game cascade to delete related Contacts? No. Contacts are team-level and survive game deletion. The pitches that linked to those contacts on this game are deleted, but the contacts themselves remain.
Will deleting affect my public catalog? Yes. The game disappears from the catalog instantly. If you'd shared the catalog URL or specific game-page URL externally, those return a "not found" page after deletion.
I want to delete a bunch of old prototypes at once. Use the games library's filter to narrow to old/inactive games. There's no bulk-delete UI today; delete one at a time. (We're tracking bulk operations on the roadmap.)
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