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Game notes

Free-form private notes attached to a game, design ideas, decisions, references, scratch thoughts.

The Notes tab on a game is for everything that doesn't fit anywhere else, design ideas, decisions you don't want to forget, references, half-formed thoughts. It's always private to your team.

What this page helps you do

  • Capture ideas without breaking flow.

  • Record decisions so future-you knows why something is the way it is.

  • Keep references and links handy alongside the game.


Open the Notes tab

On the game's page, click Notes. You see a rich-text editor with whatever notes are already there.

If this is the first time, the editor is empty.


What to put in Notes

A few patterns that work:

  • Decision log: "v0.7 β†’ v0.8: dropped the third resource because the midgame was too cognitively heavy. Discussed with Jamie 2026-04-12."

  • Idea backlog: random thoughts to revisit later. "Maybe a draft phase before scoring? Test in v0.10."

  • Post-playtest reflections: your own notes after a session, beyond what playtesters wrote.

  • Reference quotes: playtester quotes you want to remember.

  • Open questions: things you haven't resolved. Mark with bullets so they're scannable.

The Notes tab is private to your team workspace. Anyone with access to the game (Members, Admins, Owner, Collaborators with view+) sees these notes, there's no per-person notes today.


Notes vs other tabs

Notes overlaps slightly with other tabs. Quick guide:

  • Notes: running thoughts, decisions, ideas, references.

  • Description (Game Info), public-facing pitch text.

  • Rules: player-facing how-to-play.

  • External resources: links to outside content.

  • Versions: change log per version, not free-form thoughts.

Use Notes for the messy in-progress stuff that doesn't have a more structured home.


Tips & common questions

Should I worry about Notes getting too long? Not really. The editor handles long content. If a Notes file gets unwieldy, prune old entries (or move them to a Versions entry where they fit a specific change).

Can I have multiple notes documents per game? One Notes document per game. For finer-grained organization, use headings within the document (H2 for sections, H3 for subsections).

Are Notes shared with publishers or playtesters? No, Notes are internal to your team workspace. Even if a Collaborator has view access to the game, they see Notes too. To keep something fully private to you, don't write it in Boardssey.

Can I export Notes? Today Notes export as part of the game record (where supported). For a standalone export, copy-paste into your preferred notes app.

Why is Notes a single doc instead of cards or pages? Most designers found a single doc easier to scan and search. We're tracking richer note structures on the roadmap if there's demand.

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