If a board game designer has shared a link with you that points to something like bdsy.cc/their-name (or a custom domain version), this page is a quick orientation to what you're looking at.
You don't need a Boardssey account. The catalog is a normal public webpage.
What this page helps you do
Understand what a Boardssey public catalog is.
Browse the games and find the information you need.
Get in touch with the designer.
What you're looking at
A Boardssey public catalog is a portfolio page a designer or studio maintains directly inside Boardssey. It's the same data they're working with internally, with the parts they've chosen to share publicly.
You'll typically see:
The designer's or studio's name, logo, and a short bio.
Contact info or a "get in touch" prompt.
A list of games with cover art.
Click any game to see its full public page.
What you'll find on a game page
Each game page can include:
Title, status, and a short description. "Status" tells you where the game is in its lifecycle (Idea, Designing, Playtesting, Developed, Ready to Pitch, Looking for Publisher, Crowdfunding, Published, etc.).
Hooks: the designer's pitch in 1β3 lines.
Mechanics: how the game plays (deck building, worker placement, cooperative, etc.).
Player count, duration, age, complexity: at-a-glance specs.
Media: box renders, card samples, table shots, sometimes video.
A link to the rules if the designer has chosen to share them.
MSRP and BGG link if the designer maintains those.
What you won't see (because it's private to the designer):
Internal notes and design history.
Playtest results and feedback.
Pitch history (who else they've shown the game to).
Getting in touch
Most catalogs have one or both of:
A contact email in the sidebar or on the game page.
A "Pitch this" or contact button that opens an email client pre-filled with the right address.
Reach out the same way you would for any portfolio site. The designer will respond on whichever channel you used; Boardssey doesn't proxy your message.
If a designer wants to give you ongoing privileged access (track game progress, see private updates), they can invite you into their Boardssey workspace as a Collaborator. You'll get an email invitation; clicking it creates a Boardssey account for you. That's optional and only happens with their explicit invite.
Tips & common questions
Is the information up to date? Yes. The catalog updates instantly as the designer changes their game data. What you see is what they currently maintain.
Can I download anything? Sell-sheet links, rules PDFs, and individual images are downloadable when the designer has shared them. Right-click β save, or use the explicit download buttons where present.
Can I share this catalog link? Yes, it's public. Forward, embed, or share as you would any URL.
Will the designer know I visited? Boardssey doesn't show per-visitor analytics to designers today. They might see overall view counts but not who visited.
How do I become a "verified" or "approved" publisher in Boardssey? There's no verification system on the public side. If a designer chooses to work with you, they invite you directly into their workspace, no platform gate.
I'd like a Boardssey account for my own publishing workflow. Boardssey is built for designers. Publishers can use it too, but the feature set (game library, sell sheets, pitch tracker) is designer-oriented. If you'd like a tour, email [email protected].
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